![]() Hard to say exactly what I did, since I do not keep track of things (I'm lazy too) but I can say it features over 100 fixes, going from trees growing inside houses or on the sidewalks, lampposts placed higher on air and many other little things. I tried to correct some of the item placement errors (there are many of them, believe me). We all know R* is a brilliant gaming company, but they are also lazy humans, and humans have a strong tendency to errors. ![]() Thousands of buildings, trees, lampposts, you name it, GTA San Andreas have it placed somewhere on his map. San Andreas has a huge map, even by today's gaming standards. Ok, what about the "map fixes" on the title? It was already available "unofficially" in the Map Fixes thread, but it seemed a little out of place, so now I'm releasing "officially" on my own thread. This modification brings the PS2 map to the PC. ![]() On top of that, PS2 have some unique objects, like lights around Four Dragons Casino and parked cars around Red County, that are missing on PC for whatever reason. The biggest difference is the vegetation placement, much more present on PC, but also props, like hydrants or boxes scattered around Los Santos map are missing on the PS2 version. Due to console limitations (or design choices) the map of GTA: San Andreas on the ps2 version of the game is different from the PC version.
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